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Published : Apr 26, 2023
This blip is not on the current edition of the Radar. If it was on one of the last few editions, it is likely that it is still relevant. If the blip is older, it might no longer be relevant and our assessment might be different today. Unfortunately, we simply don't have the bandwidth to continuously review blips from previous editions of the Radar. Understand more
Apr 2023
Assess ?

When working on the WebVR experimental API, it became clear that it would make more sense to have a combined API for VR and AR. Rather than changing the WebVR API significantly, a new specification was created: WebXR. At its core is the WebXR Device API which provides key capabilities for writing VR and AR applications in a web browser. The API is extensive, and at the time of writing it isn’t fully supported by all browsers. Our teams have used WebXR on several occasions, and we see the benefits described by the Immersive Web Working Group. For prototypes, we especially like that the experience is available immediately in a web browser. The development team doesn't have to go through an app-store process, and users can play with the experience without having to install an app. Given the status of the API and the fact it’s hidden behind a feature toggle in some browsers, we haven’t seen it used beyond proofs of concept and prototypes.

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